okimafan:

And this is the truth.

(via techtonicactivity)

tsunamiwavesurfing:

tsunamiwavesurfing:

john wick has the body count of a nuclear bomb. john wick has reached mythical status in the trained assassin underworld to the point stories of him are told to misbehaving children. a whole system of rules and regulations for the creme de la creme of assassins is altered for john wick. jason bourne is an ex special government project volunteer with an abudance of steroids in his system, yes, incredibly durable, strong and effective but john wick is one of the four horsemen of apocalypse. he assassinates assassins with pencils. come on

i just saw john wick kill a man with a book in the trailer for chapter 3. a fucking book. a motherfucking book. and you buffoons were asking me who would win in a john wick vs jason bourne. i hope baba yaga come get you and your whole family smh

(via graveconsequence)

brandonlarish:
“mimics stink
”

yayfeminism:

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Very informative thread -source

(via techtonicactivity)

where-the-fuck-is-he:

otahkoapisiakii:

I went to get some cereal and I saw this picture on the back of the box

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I’m not good at Photoshop, but please. Someone who is, please do it. You know exactly what I’m talking about, you see him there, on the end

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(via graveconsequence)

gallusrostromegalus:

chaoticdense:

beesplaybanjos:

Late tonight a bunch of staff are playing a game called role call and if you thought fugitive was wild just w a i t until i tell you how this goes cause role call is absolutely terrifying

We aren’t letting the campers play it so that lets us up the scare factor by 147%

Ok so the game had to be pushed back a few days so we can figure out scheduling so heres the gist of it.

The more people you have for this game, the better. It has to happen at night. The people get into a straight line, and begin to walk in that line all around the area. They cannot turn around and look at each other, and cannot speak; with the exception of the person at the front of the line.

That persons job is to begin the role call. They simply say, “Role Call!” And their name, then each person down the line says their name in turn.

Here’s the kicker: there’s one person not included in the line. The Taker. They have the job of stealing away the person at the end of the line as silently as possible. The game’s sole purpose is to instill a sense of fear and paranoia in whoever is in front, because as more people get taken, there are less and less people to say their names during the Role Call.

The front person decides when they want to start the Role Call. Obviously, the more often it’s said, the less scary it is. But as more and more people disappear, they become Takers and can then do more damage than just the one.

Some Takers can replace the person they stole, making the person directly in front of them either incredibly paranoid or safe. At least until the Role Call. Takers cannot say anything during it, so it usually ends up more terrifying to know that the person behind you is silent. Again, everyone in the line cannot make a sound except responding to the Role Call.

The game is over when the person in front is taken. There is no winning, only waiting. Waiting for your turn to go. Imagine the fear that person in front has, when they softly announce “Role Call” only to find that everyone behind them is gone.

Not exactly a game for the weak willed.

My reactions to this, in order
1. What The Hell Kind of Creepy Horror Movie Punishment Game Bullshittery is this?

2. I want to play it Right The Fuck Now.

(via techtonicactivity)

captain-atlantic:

ruebird:

minishcap:

tfw your entire wrist rotates

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i’ll admit that the animation is pretty sus but

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nah son

he’s Just That Good

(via techtonicactivity)

knitmeapony:

gahdamnpunk:

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ALL šŸ‘šŸ¾ OF šŸ‘šŸ¾ THEM šŸ‘šŸ¾

This post goes harder than any post has ever gone before.

(via graveconsequence)

angryrussianlady:

lokibrodinson:

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Norwegian humor is amazing

(via graveconsequence)

zonerbonerz:

kimabutch:

Help my dad won’t stop singing, to the tune of ‘My Favourite Things,’ “Dungeons and Dragons and Dragons and Dungeons…” 

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(via graveconsequence)